GamingDaily was a fantastic website, where I learned a lot about games writing. Many brilliant writers got their start here, and I was very lucky to be able to work with some of them for a time.
Unfortunately, a few years ago, it was shut down. In the spirit of archival, I’m going to re-upload some of my favourite articles here.
Here’s my write-up of a Christmas game without a single human developer – A Puzzling Present was programmed entirely by a game-developing AI.
Continue reading “From the Depths – A Puzzling Present and the Game Development AI”