Anyone who knows me will know I’ve been quite excited about the PS4. I loved the controller when I got the chance to play with one at Eurogamer, I really liked the idea of smooth, 1080p/60FPS gameplay in my living room, and I was completely behind the Sony ethos – that the PS4 was a gaming machine, and wasn’t trying to court the all-in-one entertainment demographic that the Xbox One was chasing.
With all that in mind, it may come as quite a surprise that I’ve just closed an Amazon tab, in which I cancelled my pre-order of the Playstation 4/Killzone Shadowfall bundle. A pre-order which I have held since July.
… Not yet, anyway.
Did you like that plot twist? I did. I’m actually on my way to the train right now.
I’m just heading out for two days at the Eurogamer Expo. I’ll be there from 2-7 Thursday and Friday, so if you see me and happen to actually know what I look like, say hi!
I’m hoping to be able to spend a good amount of time with the Playstation 4 and Xbox One, as well as some of the more interesting next gen titles. No Watch Dogs, sadly, but there’ll be plenty of Battlefield 4 action, as well as Titanfall, Wolfenstein and more.
It’s gonna be fun.
I’ve had a strangely avoidant relationship with Sir, You Are Being Hunted, the ‘tweed-punk’ survival FPS from Big Robot Entertainment. As soon as it was announced, I was intrigued. The pitch, essentially, is S.T.A.L.K.E.R, set in rural England, with the player constantly on the run from an ever-multiplying horde of robotic hunters, which scour the land in a thinly veiled parody of the traditional (but, thankfully, now illegal) fox hunts which were a common sight in country villages until recently. Sadly, when the Kickstarter came around, I was without the means to buy in. Clearly, this was a personal affront, and I therefore went on a campaign of ignoring the game really, really hard. I ignored the posts on various gaming blogs. I shunned the Twitter accounts. I even turned my back on the pre-orders, with their promise of early access.
But now, having finally given in and played a good 20+ minutes at their Rezzed booth recently, I can ignore this game no more. Now I, too, have become hunted.
I’m afraid I can’t take credit for that title – it was all over the Internet well before I got around to writing this piece. But it’s true – Microsoft has pulled a full reversal of pretty much all of their most hated policies regarding the Xbox One. Gone is the requirement to check in once every 24 hours. Gone is the fee for playing used games. Gone is the region locking, which would’ve meant that the Witcher 3 devs couldn’t even play their own game in their home country of Poland.
So everything is fine now, right? The Xbox One is just another console now, not really that different from the PS4, right?
Sadly, nothing in life is perfect and so, being that it occured in real life, neither was this weekend’s Rezzed convention. I’ve already written about some of the things I enjoyed, but I do need to get a few gripes off my chest.
So, I’m back from the rather lovely weekend of PC and Indie games that is Rezzed. Fun was had, video games were played, and mildly expensive Guinness was imbibed.
So, how was it? I’ve been tweeting sporadically throughout, but I thought it’d be helpful to sit down and write a little more coherently about my impressions of what I enjoyed over the weekend.
By the marvel of technology, I can even bring you an exclusive shot of exactly what I can see right now from the window of my train.
Posted in Gaming, News, Rezzed